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Landon Kinney

System Designer

About Me

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When I was in the 9th Grade I took an elective my high school offered called "Video Game Making". It was an extremely simplified version of what game development is, but I knew after taking that course that I wanted to get in to game development as a career.

 

I have aimed to align my education in order to pursue this career, including a semester long high school program offered by DigiPen Academy, a diploma in Computer Science from Thompson Rivers University and a Game Design Diploma from Vancouver Film School. 

I am experienced in Unreal Engine 5 and Unity, and I can read and write in a variety of programming languages such as C, C++, C# and Java. 

Below are some of the projects I have worked on.

Sugar Skull Showdown

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Alpine Annihilation

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